Some environment designs for the Skylanders Trap Team cinematics. Done at PandaPanther.
Showing posts with label skylanders. Show all posts
Showing posts with label skylanders. Show all posts
Friday, October 10, 2014
Skylanders Trap Team
Labels:
background,
cg,
concept art,
crystals,
design,
environment,
gold,
illustration,
skylanders,
Skylanders Trap Team,
space,
trap team,
ufo
Monday, November 18, 2013
Skylanders Swap Force Commercial
Here is some work done for the Skylanders Swap Force Commercial
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| Opening Scene of skylands |
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| Some different environment looks |
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| Crazy sheep |
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| More Backgrounds |
| Commercial playing in the Toys R Us at Times Square |
Skylanders Swap Force 3DS
Here is some work done for the Skylanders Swap Force 3DS game.
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| design for the bay guy's lair |
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| Some colorkeys: interior of MoneyBones' lair |
Labels:
3DS,
colorkeys,
concept art,
design,
photoshop,
skylanders,
swapforce
Wednesday, November 13, 2013
Skylanders SwapForce Cinematics
Some work from the Skylanders Swap Force game cinematics:
The game cinematics mostly took place inside a throne room. Kao's Throne Room.
A much earlier version of the throne room.
Banquet Table in Kao's Castle with real interesting foods.
A still of the banquet table from the game.
Some colorkeys for the banquet table.
Some Kaos Paintings for the background.
Kao's Minions parachuting into a forrest.
The still from the game cinematic.
Swapping.
The War Room in Kao's Castle.
Blogger is annoying and won't let everything align..
Labels:
3D,
cinematics,
concept art,
illustration,
photoshop,
skylanders,
swapforce
Monday, October 29, 2012
Skylanders Giants 3Ds
Here is some work from the recently released Skylander's Nintendo 3DS game. Got to help out with some environment, prop designs, and other photoshops for the cinematics. Done at PandaPanther.
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| maelstrom styleframe |
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| pirate book illustration, still of Hugo flipping through the pirate book |
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| maelstrom illustration, still of Hugo flipping pages |
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| sword and chest illustration, still from cinematic.. why is it flipped.. |
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| some ship varieties for Frightbeard's Fleet |
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| some sword options, still of final sword |
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| mustard map and wanted poster, stills from the game |
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| cake book cover, still of Flynn holding the cake book |
Labels:
3DS,
cinematics,
illustration,
photoshop,
skylanders,
Skylanders Giants
Skylanders Giants
Earlier this year I worked on the cinematics for the recently released Skylanders Giants game. Got to work on some environment designs, backgrounds, colorkeys, props, and other photoshoppings. Done at Pandapanther. Got to work with many amazing artists and learned so much. It was busy busy busy. Here are some works below:
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| vortex in the throne room, where all the characters get swept away. |
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| toy store |
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| another section of the toy store with the kiosk and skylanders toy display |
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| another view of the toy store, worked from some 3d screen grabs, so many toys |
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| a fun balloon face, still from the final |
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| a still from the final inside the toy store |
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| many things got cut. here is one of them: interior/back of the giant fist. the giant fist is usually shown from the front or side. |
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| some color keys, before and after of tree rex |
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| more colorkeys of the throne room aged 10,000 years, before and afters. |
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| did much digital gardening, side of an island |
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| above is a still from the final, below is more digital gardening: part of panoramic of the side of the island that the helicopter flies by. |
blogger is being weird because it will not let me align things. keep running into this problem.
Labels:
cinematics,
environment,
photoshop,
skylanders,
Skylanders Giants
Wednesday, October 19, 2011
Skylanders! Spyro's Adventure: The Beginning
This summer I got to be a part of the design team for the Skylander's commercial at PandaPanther. Watch the video, the hard work of so many artists. It was interesting to see how the commercial evolved.














Here is some process work.
got to work on some style frames. flying through space:

got to work on some character effects, an updated version of the games:


asteroid flying effects:

got to do some background work:

version 2 of 3 of space. might have gone too crazy with the colors.

also made some adjustments to some matte paintings. before and after:

ground destroyed after their battle:

screenshot from the final:

color changes when lightning strikes:

an island:

screen shot from the final:

product placement of ivy's apple juice. jk

screenshot from the final:

and got to work on some other minor things. It was a fun project and learned so much from it! enjoyed the variety of parts i got to work on.
Wow longest post ever.
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